Camilla Zamboni
Adjunct Associate Professor in Italian
Romance Languages Room 208, 300 High Street860-685-3587
Section Head, Italian
Romance Languages Room 208, 300 High Street860-685-3587
Associate Professor of the Practice in Italian
Romance Languages Room 208, 300 High Street860-685-3587
Associate Professor of the Practice, Fries Center for Global Studies
Romance Languages Room 208, 300 High Street860-685-3587
Associate Professor of the Practice, Education Studies
Romance Languages Room 208, 300 High Street860-685-3587
MA Ohio State University
Camilla Zamboni
Camilla Zamboni's work is focused on innovative, reflective, and radical pedagogy – particularly at the nexus of language learning, open educational resources, analog game-based learning, and tabletop game design.
Current projects involve Roll for Learning – Micro Tabletop Role-Playing Games To Use in the Classroom, a volume co-edited with Matthew Farber and William Merchant and forthcoming for ECT Press (Carnegie Mellon); the Educational Gaming Lab, a course that brings together elements of game-based learning and tabletop game design; the Italian Gaming Lab, a CLAC course that focuses specifically on designing tabletop games for language learning; and a language learning tabletop role-playing game, Lonely Planet, which is currently under development.
Other ongoing projects are Assaggi, an OER intermediate Italian curriculum currently used for second-year courses at Wesleyan; Passi, an OER elementary Italian curriculum under construction; various hacks of tabletop games for language learning courses; Italian Board Game Nights, a series of events where students and faculty play tabletop games in Italian; and WeScrive, a magazine in Italian written and edited by Wesleyan students (currently on hiatus).
Camilla is also co-founder of a small company that translates and creates tabletop role-playing games, CampfireRPG, which is currently developing a tabletop role-playing game on Italian folklore; and she will be a judge for the Golden Cobra Challenge 2023.
If you would like to get in touch or learn more, please visit Camilla's website.
Areas of interest / expertise:
Analog game-based learning, tabletop game design, second language acquisition, L2/LS pedagogy, curriculum design, open educational resources, XX and XXI-century Italian cultural studies, Italian film.
Academic Affiliations
Office Hours
By appointment (please email) - on Zoom or in person.
Courses
Fall 2024
EDST 210 - 01
Educational Gaming Lab
ITAL 111 - 01
Intermediate Italian I
ITAL 111 - 02
Intermediate Italian I
Spring 2025
ITAL 102 - 01
Elementary Italian II
ITAL 112 - 01
Intermediate Italian II
ITAL 112 - 02
Intermediate Italian II
ITAL 220 - 01
Italian Gaming Lab (CLAC)